- D-rank:
- Wind Release: Verdant Mountain Gale:
- Name: Wind Release: Verdant Mountain Gale
Rank: D
Activation Cost: 3
Upkeep Cost: 1
Range: 0 - 40 m/
Speed: C
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: Snake
Description: By using wind-based chakra, the user can infuse their bladed weapons with it from a distance and manipulate them.
Weaknesses: Doesn't add any power to the weapon, only allows for manipulation of it. Holding the hand seal leaves the user more vulnerable than before.
- Code:
[b]Name:[/b] Wind Release: Verdant Mountain Gale
[b]Rank:[/b] D
[b]Activation Cost:[/b] 3
[b]Upkeep Cost:[/b] 1
[b]Range:[/b] 0 - 40 m/
[b]Speed:[/b] C
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] N/A
[b]Parent Technique:[/b] N/A
[b]Hand Seals:[/b] Snake
[b]Description:[/b] By using wind-based chakra, the user can infuse their bladed weapons with it from a distance and manipulate them.
[b]Weaknesses:[/b] Doesn't add any power to the weapon, only allows for manipulation of it. Holding the hand seal leaves the user more vulnerable than before.
- Wind Release: Passing Typhoon:
- Name: Wind Release: Passing Typhoon
Rank: D
Activation Cost: 3
Range: 0 - 100 m.
Speed: C+
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: N/A
Description: The user creates a gust of wind in a radius around them that blows away all weather conditions. It is powerful enough to dispel even the Hiding in Mist Technique and can even be used to deflect small projectiles.
Weaknesses: The lack of concentration and speed makes this a poor offensive technique.
- Code:
[b]Name:[/b] Wind Release: Passing Typhoon
[b]Rank:[/b] D
[b]Activation Cost:[/b] 3
[b]Range:[/b] 0 - 100 m.
[b]Speed:[/b] C+
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] N/A
[b]Parent Technique:[/b] N/A
[b]Hand Seals:[/b] N/A
[b]Description:[/b] The user creates a gust of wind in a radius around them that blows away all weather conditions. It is powerful enough to dispel even the Hiding in Mist Technique and can even be used to deflect small projectiles.
[b]Weaknesses:[/b] The lack of concentration and speed makes this a poor offensive technique.
- C-rank:
- Wind Release: Slash:
- Name: Wind Release: Slash
Rank: C
Power: C
Activation Cost: 5
Range: 0 - 20 m.
Speed: B
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: -
Description: The user waves his hand and creates multiple blades of wind, which combine to form a single, large blade of air. The technique was powerful enough to stop a Susanoo's movements, but is not able to break through its defense.
Weaknesses: N/A
- Code:
[b]Name:[/b] Wind Release: Slash
[b]Rank:[/b] C
[b]Power:[/b] C
[b]Activation Cost:[/b] 5
[b]Range:[/b] 0 - 20 m.
[b]Speed:[/b] B
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] N/A
[b]Parent Technique:[/b] N/A
[b]Hand Seals:[/b] -
[b]Description:[/b] The user waves his hand and creates multiple blades of wind, which combine to form a single, large blade of air. The technique was powerful enough to stop a Susanoo's movements, but is not able to break through its defense.
[b]Weaknesses:[/b] N/A
- Wind Release: Drilling Air Bullet:
- Name: Wind Release: Drilling Air Bullet
Rank: C
Activation Cost: 5
Range: 0 - 100 m.
Speed: B+
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: -
Description: To use this technique the user will first take a deep breath, and then exhale to shoot a highly compressed air ball from its mouth. This bullet can be as large as the amount of air the user can store in their lungs.
Weaknesses: N/A
- Code:
[b]Name:[/b] Wind Release: Drilling Air Bullet
[b]Rank:[/b] C
[b]Activation Cost:[/b] 5
[b]Range:[/b] 0 - 100 m.
[b]Speed:[/b] B+
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] N/A
[b]Parent Technique:[/b] N/A
[b]Hand Seals:[/b] -
[b]Description:[/b] To use this technique the user will first take a deep breath, and then exhale to shoot a highly compressed air ball from its mouth. This bullet can be as large as the amount of air the user can store in their lungs.
[b]Weaknesses:[/b] N/A
- Wind Release: Divine Wind:
- Name: Wind Release: Divine Wind
Rank: C
Power: C
Activation Cost: 5
Range: 0 - 60 m.
Speed: B
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: Ram
Description: The user releases a gust of wind which forms four small tornadoes. These tornadoes are capable of flinging away all projectiles and people who make direct contact with them. The wind cuts like most wind-nature techniques and may be combined with fire release techniques to create flaming hurricanes.
Weaknesses: N/A
- Code:
[b]Name:[/b] Wind Release: Divine Wind
[b]Rank:[/b] C
[b]Power:[/b] C
[b]Activation Cost:[/b] 5
[b]Range:[/b] 0 - 60 m.
[b]Speed:[/b] B
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] N/A
[b]Parent Technique:[/b] N/A
[b]Hand Seals:[/b] Ram
[b]Description:[/b] The user releases a gust of wind which forms four small tornadoes. These tornadoes are capable of flinging away all projectiles and people who make direct contact with them. The wind cuts like most wind-nature techniques and may be combined with fire release techniques to create flaming hurricanes.
[b]Weaknesses:[/b] N/A
- Wind Release: Gale Palm:
- Name: Wind Release: Gale Palm
Rank: C
Activation Cost: 5
Range: 0 - 40 m.
Speed: B
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: Snake → Ram → Boar → Bird → Hands clapped together
Description: A Wind Release technique where the user either increases their velocity, or by the user clasping their hands together, wind is compressed and transformed into a powerful gale, which has enough force to knock over a person. When used in conjunction with shuriken or kunai, the tools become more lethal as their speed is increased.
When used to increase the user's Speed they move at B-tier Speed if they are not already at or above B-tier Speed. If the user is at or above B-tier Speed they simply gain +1 tier to their Speed.
Weaknesses:
- Code:
[b]Name:[/b] Wind Release: Gale Palm
[b]Rank:[/b] C
[b]Activation Cost:[/b] 5
[b]Range:[/b] 0 - 40 m.
[b]Speed:[/b] B
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] N/A
[b]Parent Technique:[/b] N/A
[b]Hand Seals:[/b] Snake → Ram → Boar → Bird → Hands clapped together
[b]Description:[/b] A Wind Release technique where the user either increases their velocity, or by the user clasping their hands together, wind is compressed and transformed into a powerful gale, which has enough force to knock over a person. When used in conjunction with shuriken or kunai, the tools become more lethal as their speed is increased.
When used to increase the user's Speed they move at B-tier Speed if they are not already at or above B-tier Speed. If the user is at or above B-tier Speed they simply gain +1 tier to their Speed.
[b]Weaknesses:[/b]
- Wind Release: Great Breakthrough:
- Name: Wind Release: Great Breakthrough
Rank: C
Power: C
Activation Cost: 5
Range: 0 - 150 m.
Speed: B+
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: Tiger → Ox → Dog → Rabbit → Snake
Description: The user creates a powerful, concentrated gust of wind that can easily tear trees up from their roots and hollow out the ground in its wake.
Weaknesses: N/A
- Code:
[b]Name:[/b] Wind Release: Great Breakthrough
[b]Rank:[/b] C
[b]Power:[/b] C
[b]Activation Cost:[/b] 5
[b]Range:[/b] 0 - 150 m.
[b]Speed:[/b] B+
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] N/A
[b]Parent Technique:[/b] N/A
[b]Hand Seals:[/b] Tiger → Ox → Dog → Rabbit → Snake
[b]Description:[/b] The user creates a powerful, concentrated gust of wind that can easily tear trees up from their roots and hollow out the ground in its wake.
[b]Weaknesses:[/b] N/A
- Wind Release: Rotating Shuriken:
- Name: Wind Release: Rotating Shuriken
Rank: C
Activation Cost: 5
Upkeep Cost: 3
Range: 0 - 10 m.
Speed: B
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: -
Description: By infusing wind-nature chakra into shuriken, the user can make them spin, as well as control them in the air. The user can control the shuriken as long as they're within ten meters of the user. If the shuriken are projected outside of the range then they will follow standard projectile rules, losing speed every ten meters until it reaches E-tier Speed.
Weaknesses: N/A
- Code:
[b]Name:[/b] Wind Release: Rotating Shuriken
[b]Rank:[/b] C
[b]Activation Cost:[/b] 5
[b]Upkeep Cost:[/b] 3
[b]Range:[/b] 0 - 10 m.
[b]Speed:[/b] B
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] N/A
[b]Parent Technique:[/b] N/A
[b]Hand Seals:[/b] -
[b]Description:[/b] By infusing wind-nature chakra into shuriken, the user can make them spin, as well as control them in the air. The user can control the shuriken as long as they're within ten meters of the user. If the shuriken are projected outside of the range then they will follow standard projectile rules, losing speed every ten meters until it reaches E-tier Speed.
[b]Weaknesses:[/b] N/A
- B-rank:
- Wind Release: Spiraling Wind Ball:
- Name: Wind Release: Spiraling Wind Ball
Rank: B
Activation Cost: 10
Upkeep Cost: 10 per 2 balls afterwards
Range: 0 - 100 m.
Speed: A+
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: -
Description: This technique allows the user to breathe wind-infused chakra into the palm of their hand, shaping it into a small, whirlwind-like ball. Then the user will shoot it at their opponent. This technique seems to be very fast and powerful, as it is capable of smashing through thick rock. They can be launched in rapid succession.
Weaknesses: N/A
- Code:
[b]Name:[/b] Wind Release: Spiraling Wind Ball
[b]Rank:[/b] B
[b]Activation Cost:[/b] 10
[b]Upkeep Cost:[/b] 10 per 2 balls afterwards
[b]Range:[/b] 0 - 100 m.
[b]Speed:[/b] A+
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] N/A
[b]Parent Technique:[/b] N/A
[b]Hand Seals:[/b] -
[b]Description:[/b] This technique allows the user to breathe wind-infused chakra into the palm of their hand, shaping it into a small, whirlwind-like ball. Then the user will shoot it at their opponent. This technique seems to be very fast and powerful, as it is capable of smashing through thick rock. They can be launched in rapid succession.
[b]Weaknesses:[/b] N/A
- Wind Release: Vacuum Blade:
- Name: Wind Release: Vacuum Blade
Rank: B
Power: B
Activation Cost: 10
Upkeep Cost: 5
Range: 0 - 1 m.
Speed: -
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: -
Description: The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and lethality. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power. In the case of the kunai, wind-nature chakra, which envelopes the weapon, has a distinctive light green coloring. When applied to any weapon it increases the range of it by one meter. When applying it to projectiles the projectile may travel up to twenty meters from the user before it starts to lose velocity.
Weaknesses: N/A
- Code:
[b]Name:[/b] Wind Release: Vacuum Blade
[b]Rank:[/b] B
[b]Power:[/b] B
[b]Activation Cost:[/b] 10
[b]Upkeep Cost:[/b] 5
[b]Range:[/b] 0 - 1 m.
[b]Speed:[/b] -
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] N/A
[b]Parent Technique:[/b] N/A
[b]Hand Seals:[/b] -
[b]Description:[/b] The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and lethality. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power. In the case of the kunai, wind-nature chakra, which envelopes the weapon, has a distinctive light green coloring. When applied to any weapon it increases the range of it by one meter. When applying it to projectiles the projectile may travel up to twenty meters from the user before it starts to lose velocity.
[b]Weaknesses:[/b] N/A
- Wind Release: Vacuum Sphere:
- Name: Wind Release: Vacuum Sphere
Rank: B
Activation Cost: 10
Range: 0 - 30 m.
Speed: A
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: Rat → Rabbit → Dog
Description: The user takes a deep breath and then exhales several small blasts of wind chakra in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide with it. The user can exhale a maximum of seven bullets per usage.
Weaknesses: N/A
- Code:
[b]Name:[/b] Wind Release: Vacuum Sphere
[b]Rank:[/b] B
[b]Activation Cost:[/b] 10
[b]Range:[/b] 0 - 30 m.
[b]Speed:[/b] A
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] N/A
[b]Parent Technique:[/b] N/A
[b]Hand Seals:[/b] Rat → Rabbit → Dog
[b]Description:[/b] The user takes a deep breath and then exhales several small blasts of wind chakra in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide with it. The user can exhale a maximum of seven bullets per usage.
[b]Weaknesses:[/b] N/A
- Wind Release: Pressure Damage:
- Name: Wind Release: Pressure Damage
Rank: B
Activation Cost: 10
Range: 100 m.
Speed: B+
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: Ram
Description: A powerful wind technique where a tornado-like mass is compressed until it has a very high density and is then released. The wind pressure is raised to its highest limit, and once the technique hits the target, the resulting blast sweeps everyone off their feet. When the user casts this technique it grows into a 100 m. diameter vortex.
Weaknesses: N/A
- Code:
[b]Name:[/b] Wind Release: Pressure Damage
[b]Rank:[/b] B
[b]Activation Cost:[/b] 10
[b]Range:[/b] 100 m.
[b]Speed:[/b] B+
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] N/A
[b]Parent Technique:[/b] N/A
[b]Hand Seals:[/b] Ram
[b]Description:[/b] A powerful wind technique where a tornado-like mass is compressed until it has a very high density and is then released. The wind pressure is raised to its highest limit, and once the technique hits the target, the resulting blast sweeps everyone off their feet. When the user casts this technique it grows into a 100 m. diameter vortex.
[b]Weaknesses:[/b] N/A
- Wind Release: Great Task of the Dragon:
- Name: Wind Release: Great Task of the Dragon
Rank: B
Power: B
Activation Cost: 10
Range: 0 - 50 m.
Speed: B+
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: Gunbai/Giant Tessen
Parent Technique: N/A
Hand Seals: N/A
Description: This technique can be set up as a feint as it has a delayed activation. The technique alters weather conditions temporarily and attacks from the sky rather than from the person. The technique leaves several cuts in the target, much like the Sickle Weasel Technique.
Weaknesses: Due to the delayed activation and method of approach this technique can be avoided by those wary of their surroundings.
- Code:
[b]Name:[/b] Wind Release: Great Task of the Dragon
[b]Rank:[/b] B
[b]Power:[/b] B
[b]Activation Cost:[/b] 10
[b]Range:[/b] 0 - 50 m.
[b]Speed:[/b] B+
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] Gunbai/Giant Tessen
[b]Parent Technique:[/b] N/A
[b]Hand Seals:[/b] N/A
[b]Description:[/b] This technique can be set up as a feint as it has a delayed activation. The technique alters weather conditions temporarily and attacks from the sky rather than from the person. The technique leaves several cuts in the target, much like the Sickle Weasel Technique.
[b]Weaknesses:[/b] Due to the delayed activation and method of approach this technique can be avoided by those wary of their surroundings.
- Wind Release: Air Bullets:
- Name: Wind Release: Air Bullets
Rank: B
Power: B
Activation Cost: 10
Range: 0 - 50 m.
Speed: B+
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: Bird
Description: The user creates a massive volley of air bullets which he then fires at the enemy in a consecutive shot. A total of thirty bullets can be created and fire per technique usage.
Weaknesses: N/A
- Code:
[b]Name:[/b] Wind Release: Air Bullets
[b]Rank:[/b] B
[b]Power:[/b] B
[b]Activation Cost:[/b] 10
[b]Range:[/b] 0 - 50 m.
[b]Speed:[/b] B+
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] N/A
[b]Parent Technique:[/b] N/A
[b]Hand Seals:[/b] Bird
[b]Description:[/b] The user creates a massive volley of air bullets which he then fires at the enemy in a consecutive shot. A total of thirty bullets can be created and fire per technique usage.
[b]Weaknesses:[/b] N/A
- Nadeshiko-Style Hardliner Gale Fist:
- Name: Nadeshiko-Style Hardliner Gale Fist
Rank: B
Activation Cost: 10
Range: -
Speed: -
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: -
Description: By covering one's own hand with wind-nature chakra, the user attacks the enemy with it. The force of the strike is great enough to produce a powerful shock wave that can cause noticeable fissures without direct contact.
Weaknesses: N/A
- Code:
[b]Name:[/b] Nadeshiko-Style Hardliner Gale Fist
[b]Rank:[/b] B
[b]Activation Cost:[/b] 10
[b]Range:[/b] -
[b]Speed:[/b] -
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] N/A
[b]Parent Technique:[/b] N/A
[b]Hand Seals:[/b] -
[b]Description:[/b] By covering one's own hand with wind-nature chakra, the user attacks the enemy with it. The force of the strike is great enough to produce a powerful shock wave that can cause noticeable fissures without direct contact.
[b]Weaknesses:[/b] N/A
- Nadeshiko-Style Hardliner Revolving Cut:
- Name: Nadeshiko-Style Hardliner Revolving Cut
Rank: B
Power: B
Activation Cost: 10
Range: -
Speed: -
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: -
Description: The user covers one leg with wind chakra and delivers a powerful falling kick to his/her opponent. This kick was powerful enough to slice through a mechanical puppet.
Weaknesses: N/A
- Code:
[b]Name:[/b] Nadeshiko-Style Hardliner Revolving Cut
[b]Rank:[/b] B
[b]Power:[/b] B
[b]Activation Cost:[/b] 10
[b]Range:[/b] -
[b]Speed:[/b] -
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] N/A
[b]Parent Technique:[/b] N/A
[b]Hand Seals:[/b] -
[b]Description:[/b] The user covers one leg with wind chakra and delivers a powerful falling kick to his/her opponent. This kick was powerful enough to slice through a mechanical puppet.
[b]Weaknesses:[/b] N/A
- Gunbai Fanned Wind:
- Name: Gunbai Fanned Wind
Rank: B
Power: B
Activation Cost: 10
Range: 0 - 60 m.
Speed: B++
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: Gunbai/Giant Tessen
Parent Technique: N/A
Hand Seals: -
Description: The user waves their gunbai as a fan to create powerful gusts of wind, strong enough to blow away several enemies in one swing.
Weaknesses: N/A
- Code:
[b]Name:[/b] Gunbai Fanned Wind
[b]Rank:[/b] B
[b]Power:[/b] B
[b]Activation Cost:[/b] 10
[b]Range:[/b] 0 - 60 m.
[b]Speed:[/b] B++
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] Gunbai/Giant Tessen
[b]Parent Technique:[/b] N/A
[b]Hand Seals:[/b] -
[b]Description:[/b] The user waves their gunbai as a fan to create powerful gusts of wind, strong enough to blow away several enemies in one swing.
[b]Weaknesses:[/b] N/A
- Sickle Weasel Technique:
- Name: Sickle Weasel Technique
Rank: B
Power: B
Activation Cost: 10
Upkeep Cost: 5
Range: 0 - 50 m.
Speed: B
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: Snake → Dragon → Bird
Description: By freely manipulating a gale created using this technique the user assaults the target in attempts to draw them within the air pocket. The person enveloped by this gale is assaulted by countless invisible blades carving up their body. Also, the strong wind power will blow away all incoming projectile weapons and will even make the opponent unable to stay on their feet. The user can control this gale of wind by -1 tier of their Coordination. Upon trapping an opponent the technique ends at the end of the post.
Weaknesses: The user must use both hands when the technique is in use, robbing them from their options.
- Code:
[b]Name:[/b] Sickle Weasel Technique
[b]Rank:[/b] B
[b]Power:[/b] B
[b]Activation Cost:[/b] 10
[b]Upkeep Cost:[/b] 5
[b]Range:[/b] 0 - 50 m.
[b]Speed:[/b] B
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] N/A
[b]Parent Technique:[/b] N/A
[b]Hand Seals:[/b] Snake → Dragon → Bird
[b]Description:[/b] By freely manipulating a gale created using this technique the user assaults the target in attempts to draw them within the air pocket. The person enveloped by this gale is assaulted by countless invisible blades carving up their body. Also, the strong wind power will blow away all incoming projectile weapons and will even make the opponent unable to stay on their feet. The user can control this gale of wind by -1 tier of their Coordination. Upon trapping an opponent the technique ends at the end of the post.
[b]Weaknesses:[/b] The user must use both hands when the technique is in use, robbing them from their options.
- Dust Wind Technique:
- Name: Dust Wind Technique
Rank: B
Power: C
Activation Cost: 10
Range: 0 - 60 m.
Speed: C++
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: -
Description: This technique creates a stiff upwards wind which picks up loose sand and covers the surrounding area. The dirt it picks up is imbued with chakra to latch onto most surfaces and "give" when tread upon. This makes it difficult for others to get a good footing. The initial gust can also temporarily blind opponents by lodging sand in their eyes.
Weaknesses: N/A
- Code:
[b]Name:[/b] Dust Wind Technique
[b]Rank:[/b] B
[b]Power:[/b] C
[b]Activation Cost:[/b] 10
[b]Range:[/b] 0 - 60 m.
[b]Speed:[/b] C++
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] N/A
[b]Parent Technique:[/b] N/A
[b]Hand Seals:[/b] -
[b]Description:[/b] This technique creates a stiff upwards wind which picks up loose sand and covers the surrounding area. The dirt it picks up is imbued with chakra to latch onto most surfaces and "give" when tread upon. This makes it difficult for others to get a good footing. The initial gust can also temporarily blind opponents by lodging sand in their eyes.
[b]Weaknesses:[/b] N/A
- Wind Release: Beast Tearing Palm:
- Name: Wind Release: Beast Tearing Palm
Rank: B
Power: B
Activation Cost: 10
Range: 0 - 100 m.
Speed: B
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: -
Description: A powerful technique of wind nature chakra that can cut and slash through any material. The blades can be controlled to their full potential being equal to the user's Coordination, however will die out at the end of the user's post. The technique seems to hold up well to impacts being able to slice through multiple bodies without losing momentum.
Weaknesses: N/A
- Code:
[b]Name:[/b] Wind Release: Beast Tearing Palm
[b]Rank:[/b] B
[b]Power:[/b] B
[b]Activation Cost:[/b] 10
[b]Range:[/b] 0 - 100 m.
[b]Speed:[/b] B
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] N/A
[b]Parent Technique:[/b] N/A
[b]Hand Seals:[/b] -
[b]Description:[/b] A powerful technique of wind nature chakra that can cut and slash through any material. The blades can be controlled to their full potential being equal to the user's Coordination, however will die out at the end of the user's post. The technique seems to hold up well to impacts being able to slice through multiple bodies without losing momentum.
[b]Weaknesses:[/b] N/A
- Wind Release: Divine Mountain Wind:
- Name: Wind Release: Divine Mountain Wind
Rank: B
Power: B
Activation Cost: 10
Upkeep Cost: 5
Range: 0 - 100 m.
Speed: B+
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: Tiger → Snake → Ram
Description: This technique creates a vortex of wind to blast at a target. The wind has the ability to leave multiple cuts in the target upon impact, and can even be controlled from the user's hands at -1 tier Coordination.
Weaknesses: When controlling this technique the user's hands remain occupied.
- Code:
[b]Name:[/b] Wind Release: Divine Mountain Wind
[b]Rank:[/b] B
[b]Power:[/b] B
[b]Activation Cost:[/b] 10
[b]Upkeep Cost:[/b] 5
[b]Range:[/b] 0 - 100 m.
[b]Speed:[/b] B+
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] N/A
[b]Parent Technique:[/b] N/A
[b]Hand Seals:[/b] Tiger → Snake → Ram
[b]Description:[/b] This technique creates a vortex of wind to blast at a target. The wind has the ability to leave multiple cuts in the target upon impact, and can even be controlled from the user's hands at -1 tier Coordination.
[b]Weaknesses:[/b] When controlling this technique the user's hands remain occupied.
- A-rank:
- Beast Tearing Gale Palm:
- Name: Beast Tearing Gale Palm
Rank: A
Power: A
Activation Cost: 20
Upkeep Cost: 10
Range: 0 - 35 m.
Speed: Equal to user's Coordination
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: Beast Tearing Palm
Hand Seals: Tiger | Snake | Ox | Extend Hand
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It uses chakra to infuse with and condense a mass amount of wind-chakra to form a massive demonic-like claw extending from the user's hand to strike and grab a target, as well as deflect any weapon or attack. Depending on its use, the user can manipulate the size and length of the claw to attack and defend at any range. In addition to making it a deadly weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.
Weaknesses: N/A
- Code:
[b]Name:[/b] Beast Tearing Gale Palm
[b]Rank:[/b] A
[b]Power:[/b] A
[b]Activation Cost:[/b] 20
[b]Upkeep Cost:[/b] 10
[b]Range:[/b] 0 - 35 m.
[b]Speed:[/b] Equal to user's Coordination
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] N/A
[b]Parent Technique:[/b] Beast Tearing Palm
[b]Hand Seals:[/b] Tiger | Snake | Ox | Extend Hand
[b]Description:[/b] This technique is somewhat of an enhanced version of the Beast Tearing Palm. It uses chakra to infuse with and condense a mass amount of wind-chakra to form a massive demonic-like claw extending from the user's hand to strike and grab a target, as well as deflect any weapon or attack. Depending on its use, the user can manipulate the size and length of the claw to attack and defend at any range. In addition to making it a deadly weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.
[b]Weaknesses:[/b] N/A
- Great Sickle Weasel Technique:
- Name: Great Sickle Weasel Technique
Rank: A
Power: A
Activation Cost: 20
Upkeep Cost: 10
Range: 0 - 150 m.
Speed: A
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: Sickle Weasel Technique
Hand Seals: -
Description: This technique is a more powerful version of the Sickle Weasel Technique: many air currents collide to create vacuum pockets that slashes the opponents, with enough power to slice down many trees in a forest. This technique can deflect both physical and sound wave attacks and attack at the same time, making it both an offensive and defensive technique.
Weaknesses: N/A
- Code:
[b]Name:[/b] Great Sickle Weasel Technique
[b]Rank:[/b] A
[b]Power:[/b] A
[b]Activation Cost:[/b] 20
[b]Upkeep Cost:[/b] 10
[b]Range:[/b] 0 - 150 m.
[b]Speed:[/b] A
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] N/A
[b]Parent Technique:[/b] Sickle Weasel Technique
[b]Hand Seals:[/b] -
[b]Description:[/b] This technique is a more powerful version of the Sickle Weasel Technique: many air currents collide to create vacuum pockets that slashes the opponents, with enough power to slice down many trees in a forest. This technique can deflect both physical and sound wave attacks and attack at the same time, making it both an offensive and defensive technique.
[b]Weaknesses:[/b] N/A
- Wind Release: Cast Net:
- Name: Wind Release: Cast Net
Rank: A
Power: A
Activation Cost: 10
Range: 0 - 100 m.
Speed: B++
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: Gunbai/Giant Tessen
Parent Technique: N/A
Hand Seals: -
Description: Using their Giant Folding Fan, the user launches sharp wind currents in the form of a net to slice their target apart. The net is ten meters wide, but can be increased with the effort of more users.
Weaknesses: N/A
- Code:
[b]Name:[/b] Wind Release: Cast Net
[b]Rank:[/b] A
[b]Power:[/b] A
[b]Activation Cost:[/b] 10
[b]Range:[/b] 0 - 100 m.
[b]Speed:[/b] B++
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] Gunbai/Giant Tessen
[b]Parent Technique:[/b] N/A
[b]Hand Seals:[/b] -
[b]Description:[/b] Using their Giant Folding Fan, the user launches sharp wind currents in the form of a net to slice their target apart. The net is ten meters wide, but can be increased with the effort of more users.
[b]Weaknesses:[/b] N/A
- Wind Release: Dust Cloud Technique:
- Name: Wind Release: Dust Cloud Technique
Rank: A
Activation Cost: 20
Upkeep Cost: 10
Range: 0 - 50 m.
Speed: A++
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: Horse → Monkey → Bird
Description: This technique creates a stream of high-velocity wind containing dust particles, capable of decimating anything caught in it in only a matter of moments.
Weaknesses: N/A
- Code:
[b]Name:[/b] Wind Release: Dust Cloud Technique
[b]Rank:[/b] A
[b]Activation Cost:[/b] 20
[b]Upkeep Cost:[/b] 10
[b]Range:[/b] 0 - 50 m.
[b]Speed:[/b] A++
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] N/A
[b]Parent Technique:[/b] N/A
[b]Hand Seals:[/b] Horse → Monkey → Bird
[b]Description:[/b] This technique creates a stream of high-velocity wind containing dust particles, capable of decimating anything caught in it in only a matter of moments.
[b]Weaknesses:[/b] N/A
- Wind Release: Flower Scattering Dance:
- Name: Wind Release: Flower Scattering Dance
Rank: A
Activation Cost: 20
Upkeep Cost: 10
Range: 0 - 150 m.
Speed: Equal to user's Coordination
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: Tiger → Hare → Dragon
Description: This technique allows the user to summon a cyclone of petals to attack their opponent. The user can remain in one spot for the use of the technique, because he or she can direct it anywhere they desire. Therefore, the user can increase the direction and power of the technique to the maximum as a last resort.
Weaknesses: N/A
- Code:
[b]Name:[/b] Wind Release: Flower Scattering Dance
[b]Rank:[/b] A
[b]Activation Cost:[/b] 20
[b]Upkeep Cost:[/b] 10
[b]Range:[/b] 0 - 150 m.
[b]Speed:[/b] Equal to user's Coordination
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] N/A
[b]Parent Technique:[/b] N/A
[b]Hand Seals:[/b] Tiger → Hare → Dragon
[b]Description:[/b] This technique allows the user to summon a cyclone of petals to attack their opponent. The user can remain in one spot for the use of the technique, because he or she can direct it anywhere they desire. Therefore, the user can increase the direction and power of the technique to the maximum as a last resort.
[b]Weaknesses:[/b] N/A
- Wind Release: Vacuum Wave:
- Name: Wind Release: Vacuum Wave
Rank: A
Power: A
Activation Cost: 20
Range: 0 - 25 m.
Speed: A+
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: Rat → Snake → Horse → Dog
Description: The user takes a deep breath and spins while exhaling, compressing the released air into a solitary blade of wind that covers a substantial area around the user, due to their circular motion. The resulting sharpened blast is large enough to slice through multiple targets located at a significant distance from the user, causing grievous injuries to those hit.
Weaknesses: N/A
- Code:
[b]Name:[/b] Wind Release: Vacuum Wave
[b]Rank:[/b] A
[b]Power:[/b] A
[b]Activation Cost:[/b] 20
[b]Range:[/b] 0 - 25 m.
[b]Speed:[/b] A+
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] N/A
[b]Parent Technique:[/b] N/A
[b]Hand Seals:[/b] Rat → Snake → Horse → Dog
[b]Description:[/b] The user takes a deep breath and spins while exhaling, compressing the released air into a solitary blade of wind that covers a substantial area around the user, due to their circular motion. The resulting sharpened blast is large enough to slice through multiple targets located at a significant distance from the user, causing grievous injuries to those hit.
[b]Weaknesses:[/b] N/A
- Wind Release: Vacuum Great Sphere:
- Name: Wind Release: Vacuum Great Sphere
Rank: A
Activation Cost: 20
Range: 0 - 100 m.
Speed: A+
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: Wind Release: Vacuum Sphere
Hand Seals: Tiger → Dog
Description: A stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.
Weaknesses: This technique requires the user to build up a sphere of wind before them, taking a bit longer than most techniques which are simply expelled from the mouth.
- Code:
[b]Name:[/b] Wind Release: Vacuum Great Sphere
[b]Rank:[/b] A
[b]Activation Cost:[/b] 20
[b]Range:[/b] 0 - 100 m.
[b]Speed:[/b] A+
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] N/A
[b]Parent Technique:[/b] Wind Release: Vacuum Sphere
[b]Hand Seals:[/b] Tiger → Dog
[b]Description:[/b] A stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.
[b]Weaknesses:[/b] This technique requires the user to build up a sphere of wind before them, taking a bit longer than most techniques which are simply expelled from the mouth.
- S-rank:
- Wind Release: Vacuum Serial Waves:
- Name: Wind Release: Vacuum Serial Waves
Rank: S
Activation Cost: 30
Range: 0 - 250 m.
Speed: S+
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: Wind Release: Vacuum Wave
Hand Seals: Rat → Snake → Horse → Snake → Dog
Description: The user takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. Its power can be dramatically increased when utilized in conjunction with extreme suction, such as that generated by the Baku. This jutsu is efficient enough to even cut through Susanoo's defense.
Weaknesses: N/A
- Code:
[b]Name:[/b] Wind Release: Vacuum Serial Waves
[b]Rank:[/b] S
[b]Activation Cost:[/b] 30
[b]Range:[/b] 0 - 250 m.
[b]Speed:[/b] S+
[b]Element:[/b] Wind
[b]Skill:[/b] Ninjutsu
[b]Classification:[/b] N/A
[b]Requirements:[/b] N/A
[b]Parent Technique:[/b] Wind Release: Vacuum Wave
[b]Hand Seals:[/b] Rat → Snake → Horse → Snake → Dog
[b]Description:[/b] The user takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. Its power can be dramatically increased when utilized in conjunction with extreme suction, such as that generated by the Baku. This jutsu is efficient enough to even cut through Susanoo's defense.
[b]Weaknesses:[/b] N/A